

Inventory combining was kept to a minimum, as was the inventory itself. I’ve only had the barest taste of the puzzles, but the developer has always had a knack for making tricky puzzles without the convoluted nonsense that some adventures get trapped by.
#Primordia goliath plus#
It’s certainly something I welcome as the adventure genre was always the perfect place to tell a good joke, plus after playing Deponia I could do with a laugh (I didn’t like that game, if you can’t tell). The interplay between the main duo makes up the bulk of the comedy, although a cameo appearance by Mystery Science Theater 3000’s Tom Servo (who Horatio apparently scavenged the sarcasm unit out of to make Crispin), quirky characters and the occasional bizarre puzzle solution certainly makes this a lot more light-hearted than Resonance or The Blackwell Deception. While Primordia is by no means a comedy adventure it’s certainly the most humorous of Wadjet Eye’s output yet. Just don’t ask how he ties things with no hands, which is a recurring joke. If a puzzle requires something that flies or can fit in small spaces, “Use Crispin” is probably the answer. Like Max, Crispin offers basic puzzle hints (although annoyingly only does it once, then proceeds to make snarky comments) and can be used like a permanent living inventory item.

There’s definitely a Sam & Max vibe to these two, although that’s more of a gameplay element as the pair lack the wackiness of Steve Purcell’s creations. The repartee between Horatio and Crispin is particularly fun, and really makes the game enjoyable to play through.
Have you ever seen a character stand so upright? Compared to something like Deponia, which looks gorgeous but has terrible voice acting, every single one of Wadjet Eye’s games look like they’ve been made in the early ‘90s but hire actors who really bring out the character of each person/robot they’re playing. It always amazes me how Wadjet Eye can hire such entertaining voice actors on what surely must be a low-budget game. The characters are just wonderful, ranging from an Olde English-talking preacher bot to the insane trio of back-up robots for the giant Goliath. His Version 5.0 has been fixing the Unniic a long time, although upon venturing out into the wasteland he soon discovers other characters that previous versions of him have met. Slightly in that, unlike other protagonists who have lost their memory, Horatio doesn’t begin the game that way. It’s more like a future fantasy, with its own religion (worshipping Man the Creator), mythology, monsters, secrets, and a slightly amnesiac main character. Horatio and Crispin set out to find the power core, hopefully catch the monster who stole it and maybe learn some unwelcome details about the world and their place in it.ĭespite similarities to classic adventures such as Machinarium (a junk planet inhabited solely by robots) and Beneath a Steel Sky (sarcastic robot partner and a cyberpunk) Primordia has a wonderful feel all of its own. Their attempts to rebuild the ship called ‘Unniic’ hits a snag when a terrifying laser-wielding monosyllabic monolith of a robot cuts its way in and snatches the ship’s power core. He’s accompanied, as he always will be, by Crispin, a floating sarcastic head. On the roof of the Unniic Horatio watches the moon through a telescope. I’ve no idea if there’ll be multiple player characters like in other Wadjet Eye adventures, but I spent my time playing the game’s demo solely as Horatio, a robot who’s made it his purpose to fix the broken spaceship he calls home. Mankind has passed into myth, and his robot creations now own the barren, junk-filled dustbowl called the Earth. “But wait”, I hear you cry, “the other three might be great, but how do you know Primordia will be too?” Simple: I’ve played it for a few hours, and I love it already. All Wadjet Eye, all engaging, quality adventures. In a year that sees such travesties as Yesterday and Deponia inflict themselves on the genre, it’s a relief to know that we still have Gemini Rue, The Blackwell Deception, Resonance and this December’s Primordia to count on. Over the last few years, Wadjet Eye Games have distinguished themselves as makers of well-written and excellently-designed adventure games.
